Outputs

3 outputs expected

Output n°1: Serious game on agroecology

A typical dairy and crop farm will be developped for each partner country, which will lead to 4 different farms.

The architecture of the serious game will be based on 5 submodels: soil, crops, animals, ecosystem services and socio-economic submodels. All these submodels will be coupled together to exchange information, in order to ensure the systemic dimension of the farm.
They will represent all important biophysical, social and economic aspects of a mixed crop and dairy farm.

Major agroecological practices found in the scientific literature will be available in the game. For each of these practices, the effects on each submodel will be described. Some important synergetic effects will also be described.

The game will be available for all freely online.

More information about the game

Beta version is released

The game is still under development and the final version will be released in August 2020
The compagny SUCCUBUS Interactive is working with SEGAE educational and scientific team to finalize the game.

In the meantime, you can play the Beta version of the game, but you need to be aware that this version is regularly upgraded, that some options are not yet available, and that there might still be some bugs. If you find some, please report them to: olivier.godinot[at]agrocampus-ouest.fr

Try our Beta version of the game

Output n°2: Tutorial for serious game use

The tutorial will describe the game objectives, its main features, the different game modes (“systemic thinking mode”, “agroecological practices mode” and “teacher mode”) and the public to which they are addressed. It will explain in details, with illustrations, how to play the different game modes.

All functions of the game will be described in order to help a beginner use the game. Screen captures will provide a graphic help.

Output n°3: Pedagogical guide and online short courses

To help trainers and teachers, this guide will provide examples of pedagogical sequences to organize a serious game session, partly based on the experience from real teaching and dissemination activities.

Different activities will be proposed for different publics: Bachelor and Master students, professional training, use in agricultural high schools...

Several pedagogical objectives will also be proposed: systemic approach of farm management, learning of agroecological practices, simulation of transition towards agroecology.

The guide will include methodological material to evaluate the interests of the serious game:

  • quiz on agroecology to do before and after playing the game in order to evaluate the learning of players
  • satisfaction enquiry
  • online resources to go deeper in the subject of agroecology will be proposed: 6 short videos explaining the key concepts and functioning of each of the submodels (soil, crop, animal, ecosystem and economic and social models), as well as a more systemic view of agroecology.

Publication

> Article "Learning Interdisciplinarity and Systems Approaches in Agroecology: Experience with the Serious Game SEGAE"
by Jouan, J.; De Graeuwe, M.; Carof, M.; Baccar, R.; Bareille, N.; Bastian, S.; Brogna, D.; Burgio, G.; Couvreur, S.; Cupiał, M.; Dumont, B.; Jacquot, A.-L.; Magagnoli, S.; Makulska, J.; Maréchal, K.; Pérès, G.; Ridier, A.; Salou, T.; Tombarkiewicz, B.; Sgolastra, F.; Godinot, O. Learning Interdisciplinarity and Systems Approaches in Agroecology: Experience with the Serious Game SEGAE. Sustainability 2020, 12, 4351.